description About
DF Retro returns with a two-part showcase covering the history of water rendering in games, starting from the early 90s to and ending with the last-gen consoles. In this first part, we start with a look at 16-bit 2D raster tricks on Megadrive/Genesis, Super NES, NES and Game Boy before moving into the 3D era.
Info
- verified Status: Returning Series
- person By: John Linneman
- calendar_month Release Date: 2018-07-22
- video_camera_front Companies Eurogamer, Digital Foundry
- tag Season: Season 3
- timer Episode Runtime: 30 Mins
- star Rating: 0 / 10
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